Dwarf fortress fps death dragon1/19/2024 (DFhack's autodump command may be useful.) You can dump them in magma, or crush them in a dwarven atom smasher, or trade/give them away. Keeping these in control is a lot of work. Visiting enemies will leave large numbers of their mostly useless possessions scattered actoss the map, that need to be unforbidden, collected and destroyed. Clothes wear out very fast and will then no longer be considered acceptable garments. Not everything you make will be worth keeping. If you run short of something, you can always make more.ĭon't buy rubbish from caravans, but do try to keep them alive, so they can take their worthless goods (and hopefully some of your rubbish) away with them again.ĭestroy unwanted items, aggressively. Don't grow more crops than you can use, or cook thousands of prepared meals, or brew thousands of barrels of drink, that your dwarves won't consume in decades. Don't make more furniture than you can use. Try to minimise your stocks of everything. You can do a lot to prevent them existing in the first place. The general clutter that builds up over timeĬontrolling the number of items in existence is very important for FPS. Use the DFHack listed in the Framerate article linked at the top of my comment.Severely limit kids too or else you'll end up with hordes of them and no adults. Make a dwarven atom smasher to deal with invasion clutter, corpses and crap.The fewer useless places dwarves can go, the less computing power is being soaked up by the pathing algorithm thinking about sending them there. Block/wall off areas not in use, like ore veins you mined out, caverns, and old rooms.Shit, all this typing, I should've just made a picture. Remember to plug all paths into your fortress, both from the surface and those that go deeper into the earth. Just try it out and you might be surprised at the difference. If you set up the low/restricted traffic area as described, it sort of tricks the game into searching your main fort more carefully, before expanding the search to places the item is less likely to be. But, the game will try to search the entire map for this item, including outside with all the goblinite, and deep down into the caverns. Reason for this is, when dwarves are searching for an item, it's most likely in your main fortress (like a stone in a stockpile or food in a barrel). Add on to above tip: create an area of low/restricted traffic at the entrances to your 'main' fortress (y'know, where everyone sleeps and eats and crafts and so forth). Use traffic designations! I notice the impact on my framerate once I set these up for a new fort.The harder you make it for dwarves to navigate, the harder the pathing algorithm has to work, and the harder your computer has to work! Have enough staircases throughout your fort so dwarves can get to where they need to go fast.In particular, here's what's helped me most: This DF wiki page has a lot of good information. Kitfox Discord #modding-discussion channelīronzemurder and Oilfurnace (illustrated) A three step guide:ĭownload DF Classic or install the premium version from Steam or Itch.ioįollow the quickstart guide on the wiki, or see other learning resources (below)Īsk any questions in the ☼Dwarf Fortress Questions Thread☼ - it's always active See the reasons for our rules here, and please report any problems!ĭF can be intimidating, but we're dedicated to helping new players. Use the ☼Dwarf Fortress Questions Thread☼ Want to start playing? Read this sidebar!
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